Once chosen the best backgrounds are between slave, hunter, mercenary, and raider. This is due to it being the only country that gives the player a plus one in dexterity. The Deadfire Archipelago, a stretch of islands mostly inhabited by Aumaua and pirates, is a great country of origin for monks. With this in mind, let's go over the best countries and backgrounds for monks. Each culture is linked to a country of origin, and each background is linked to a specific origin. The culture and background of each character in the game also affect their stats and abilities. The Pale Elf gets the ability Elemental Endurance which gives them a resistance to burning and freezing damage.Īlthough this feature is mostly considered for role play it is also useful for buffing up a class. Much like the Aumaua, only one of their subraces are of any use with their abilities to the monk class. The other subrace, the Island Aumaua, doesn't give an ability that would be helpful for monks.Įlves start with a plus one to their dexterity and perception stats. This is an incredibly useful ability for the monk. The Coastal Aumaua gets the ability Towering Physique which gives them a bonus against being knocked prone or stunned. Their two subraces give different abilities, unlike humans. These abilities and stats put Humans as one of the top races for monks.Īumaua starts with a plus two to their might stat. The ability is called Fighting Spirit, which allows the monk once per turn to temporarily gain bonuses to their accuracy and damage when below 50% endurance. No matter which one of the three subraces a player chooses, this race receives the same ability. Humans start with a plus one in their resolve and might stats.
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